Need to send some local variables located inside the LocalScript
to the server, but I can only do this if the LocalScript
with the PlayerRemoving
event still fires despite the player with it being gone. If not, what method should I use?
I don't have a friend to test this at the moment, so I'm asking here.
You don't Need a friend to test it! Go into Studio. At the Top click Test, and start a Local Server with 2 Players!