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how do i make a game teleport without that game being in recent games?

Asked by 4 years ago
Edited 4 years ago

i was making a game then i realized it would be to laggy so i separated it into 3 parts in different games. the teleporter works fine but the games show up in resents and i don't want the players to play anyone i want them to start from the start. should i make the other games private for something? or its just the scripts?

here is the script i use, its located in Workspace>Part>SCRIPT

local TeleportService = game:GetService("TeleportService")
local gameID = "game id"   

function onTouched(hit)
    local player = game.Players:GetPlayerFromCharacter(hit.Parent)
    if player then
        TeleportService:Teleport(gameID, player)
    end
end

script.Parent.Touched:connect(onTouched)
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If its in the same universe, it won't show up. MachoPiggies 526 — 4y
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ty so mutch it works now doctorbut212 2 — 4y
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Same Universe? marioman1932 48 — 4y
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Under Configure This Game Or Place i cant remember shows, a list of places your game Uses. The Teleport Service teleports to other games by themselves. RobloxGameingStudios 145 — 4y

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