ServerScript
local Mod = require(game.Workspace.ModuleScript) while wait() do game.Workspace.IntValue.Value = Mod.ReturnAVal() end
Module Script
local module = {} function ReturnAVal() local Zero = 0 while wait() do Zero = Zero + 1 return 0 end end return module
What this is supposed to do is its Intvalue is suppoesed to go up by 1 every milisecond but intvalue is always at 0
You didn't properly specify the function in the modulescript.
local module = {} function module.ReturnAVal() -- code end return module