Sorry for any English mistakes.
I'm trying to do a Wall jump script,but i don't know how to detect if the wall is on the right,left or front of the humanoid.I need that because of the animations and because of the velocity i want to put in the opposite direction of the wall.
Well, just have 3 different functions for the touch, one in the Humanoid RightArm, Humanoid LeftArm, and Humanoid Torso. However with R15 you will have to get the names of the different joint parts.
Now, I am fairly decent to scripting, so I may be wrong.
Now, if the wall isn't moving, you can have variables like inFront, left, and right, equal to true if when the player hits the wall, if the position of the wall is equal to the position you like, left, right, or inFront can be called as true.