So I have a script that is for a specific person in your game, but it seems to not be working. Oh and I already have a script that auto adds money for people who are not specific. Does it mess up the specific Script? If you want to see the not specific Script that WORKS look below the broken script.
Broken Specific Script-
if player ("name") == "Nameofplayer" == true ---- In the "Nameofplayer" put your name or anybody elses name wait(0) ---- the wait time cash.Value = cash.Value + 000000 --- Replace the Zeros with the amount of money wanted and change the value to your value end end)
Does the script break the specific script?
Script-
game.Players.PlayerAdded:connect(function(p) local stats = Instance.new("IntValue", p) stats.Name = "leaderstats" local cash = Instance.new("IntValue", stats) cash.Name = "Cash" ---- Name of your cash cash.Value = 0 ---- How much the player starts with while true do wait(30) ---- The wait time for adding the cash cash.Value = cash.Value + 50 ---- The amount added after the wait time end end)
I would really appreciate the help, and can you check if it works because a lot of the time scripts don't work. Anyways have a nice day!
wait(1) if player ("IUClDS") == "IUClDS" == true ---- In the "Nameofplayer" put your name or anybody elses name wait() ---- the wait time cash.Value = cash.Value + 000000 --- Replace the Zeros with the amount of money wanted and change the value to your value end end)
and
wait(.2) game.Players.PlayerAdded:connect(function(p) local stats = Instance.new("IntValue", p) stats.Name = "leaderstats" local cash = Instance.new("IntValue", stats) cash.Name = "Cash" ---- Name of your cash cash.Value = 0 ---- How much the player starts with while true do wait(30) ---- The wait time for adding the cash cash.Value = cash.Value + 50 ---- The amount added after the wait time end end)
the first script was running before the second