I would like a couple bullets added to my weapon when I come into contact with a part using onTouch. I need a general idea of how to add to my NumberValue when I touch a certain brick so it's like an Ammo box.
local part = game.workspace.part part.Touched:Connect(function(hit) local player = hit.parent player.ammo.value = player.ammo.value + 100 -- Change the path to the value end)