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My Text Scrolls have An Error. How Do I Fix This?

Asked by 4 years ago

In my game, I have scrolls you can find, but when you find one, and go to get the other, you can't activate the note until you reset, and go back! Help!

Here"s The Script:

text_wrapped = true
--If true, sentences will auto-move to the next line.

--Double square brackets lets tabs and new lines work easily.
text = 
[[
    Visslans Log

    1st of June, 2018

We Set Up Camp In The Trees, I'm Hoping That The Rain Stops So We Can Get Food. The Jungle Wasn't The BEST Spot Due To Rain And Flooding, But It's All We Have. Once The Rain Stops, Or1g1nal And I Are Gonna Scavenge For Food. Oh, Looks Like It's Stopping Now. 
-Visslan
]]





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b = script.Parent
scroll_note = b:WaitForChild'scroll_note'
b.Touched:connect(function(hit)
    local c = hit.Parent
    if c then
        local p = game.Players:GetPlayerFromCharacter(c)
        if p then
            if not p.PlayerGui:FindFirstChild'scroll_note' then
                local g = scroll_note:Clone()
                g.cutoff.Frame.scroll.TextLabel.TextWrapped = true
                g.cutoff.Frame.scroll.TextLabel.Text = text
                g.Parent = p.PlayerGui
            end
        end
    end
end)

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