Is there a way to stop players from auto magically responding once their health hits 0 is this possible?
Yes, look at CharacterAutoLoads
Example code from the page:
local respawnTime = 5 local Players = Game:GetService("Players") Players.CharacterAutoLoads = false Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Character) -- find the humanoid, and detect when it dies local Humanoid = Character:FindFirstChild("Humanoid") if Humanoid then Humanoid.Died:connect(function() -- delay, then respawn the character wait(respawnTime) Player:LoadCharacter() end) end end) Player:LoadCharacter() -- load the character for the first time end)