I'm trying to make a throwable tool in roblox where you can throw the item and pick it up again. I really don't understand body position etc. I've kinda made a little bit of a script but I don't really get the gist of it.
local Tool = script.Parent local BodyVel = Instance.new("BodyVelocity") local BodyFor = Instance.new("BodyForce") local BodyPos = Instance.new("BodyPosition") Tool.Equipped:Connect(function() Tool.Activated:Connect(function() local Target = game.Players.LocalPlayer.MouseHit.Position end) end)
A couple of steps for what to door a nudge in the right direction would be appreciated!