So I have made a GUI that has a couple of buttons in it. Let's say there are 3 buttons in it. Each button you press, you will spawn with a script that whenever you press 'Z' an animations will play. So for example if I pressed button1, it will give me a wave anim when I press Z, if I press button2, it will give me a jump anim when I press Z, etc. It works fine when I just put the anim script on StarterCharacterScripts. But when I put it on replicatedstorage, then cloning it to the player once the a button is pressed, and when I press Z, the animation will only play client-sided, when it was server-sided before?