01 | function onClicked(plr) |
02 | if plr.PlayerGui.Value.Value = = 4 then |
03 | plr.PlayerGui.Value.Value = 0 |
04 | local D = plr.PlayerGui.DValue |
05 | local F = plr.PlayerGui.FValue |
06 | local G = plr.PlayerGui.GValue |
07 | local H = plr.PlayerGui.HValue |
08 | D.Value = false |
09 | F.Value = false |
10 | G.Value = false |
11 | H.Value = false |
12 | if plr.Character:FindFirstChild( "Torso" ) then |
13 | plr.Character.Torso.CFrame = CFrame.new(script.Parent.TelePosition.Value + Vector 3. new( 0 , 0.5 , 0 )) |
14 | else print 'already has' |
15 | end |
16 | end |
17 | end |
18 |
19 | script.Parent.ClickDetector.MouseClick:connect(onClicked) |
No output
Yes, I have a "TelePosition" inside the brick the player has to click.
Nvm, this script works perfectly fine, I just had it disabled.......