local datastore= game:GetService("DataStoreService") local store = datastore:GetDataStore("Buildings") local saveData = "parts" local save = {} wait(5) for i, v in pairs(workspace:GetChildren()) do if v:IsA("BasePart") and v.Name ~= "Baseplate" and v.Name ~= "Terrain" then table.insert(save, {v.CFrame:GetComponents(),v.Size.X, v.Size.Y, v.Size.Z}) end end print("saved") store:SetAsync(saveData, save) wait(5) for i, v in pairs(store:GetAsync(saveData)) do local part = Instance.new("Part", workspace) print(v) part.CFrame = CFrame.new(unpack(v)) part.Size = Vector3.new(unpack(v)) end print("loaded")
If I remove the size in both the table and in the load, it loads the CFrame fine. But whenever I try to load the size too, the CFrame errors with:
18:52:12.318 - Invalid number of arguments: 4 18:52:12.318 - Stack Begin 18:52:12.319 - Script 'Workspace.Script', Line 19 18:52:12.319 - Stack End