I basically want to make it like once a player touches a brick, they float around like they're in space with 0 gravity. How do I do this?
im not really the best scripter but heres what i got
cantouch = true -- notes: not no grav cuz yeah but its close, put script in part -- made by karbis (pls dont remove k ty) function touched(hit) if hit.Parent:FindFirstChild("Humanoid") then if cantouch then cantouch = false local bodyforce = Instance.new("BodyForce", hit.Parent.HumanoidRootPart) bodyforce.Force = Vector3.new(0,2000,0) wait(1) cantouch = true end end end script.Parent.Touched:Connect(touched)