Hiya, so I've been on heavy work for a game. There is a timer at the top that has this script inside of it:
local seconds = script.Parent.Parent.Time local level = game.Workspace.Values.level.Value script.Parent.Text = seconds.Value while true do if game.Workspace.Values.re.Value == true then local level = game.Workspace.Values.level.Value for i = 1,seconds.Value do script.Parent.Visible = true wait(1) seconds.Value = seconds.Value - 1 script.Parent.Text ="The EF"..level.." will die off in "..seconds.value.." seconds." end elseif game.Workspace.Values.re.Value == false then script.Parent.Text = "" seconds.Value = 149 wait() end end
(re is the value that tells the script that the timer needs to be activated)
I was wondering if there was anyway for this GUI to appear regardless if someone joins in the middle of it counting down? Thanks!