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How can I get my script to read all usernames in this table?

Asked by 5 years ago

I'm making a script that will add a number value to a player when they join the game. I want to use this value to restrict access to certain GUI commands to people with higher values. To do this, I created a bunch of tables for different ranks. However, whenever I enter a team test in the studio (to test it with my friend), I am the only one who gets the proper value (999). My friend gets the value 4, which I set as the default. I am the first string in the table, so it is probably related to that, but I still don't know what to do... How can I edit the script so that all names in the table are given the proper number value?

Here is the script:


local F = true local NotSpecial = true ------------------------------------------------------------------------------------------------------------------------------------------------- local FreeRank = 4 ------------------------------------------------------------------------------------------------------------------------------------------------- local Devs = {'ZeroNoey', 'mari888playsRX'} local Destructive = "addie5000","XxPaul_GamerxX","eatthememesboiiii","fakenatural" -- I haven't edited this line yet because I can't even get the first table to work properly local Immortal = "" local Strong = "" local Basic = "" local Cosmetic = "" ------------------------------------------------------------------------------------------------------------------------------------------------- local SpecialPerms = "ZeroNoey","mari888playsRX","addie5000","XxPaul_GamerxX","eatthememesboiiii","fakenatural" ------------------------------------------------------------------------------------------------------------------------------------------------- -- Permission Lock Application game.Players.PlayerAdded:Connect(function(Player) if Player.Name == Devs then local DevH4x = Instance.new("NumberValue", Player) DevH4x.Name = 'Rank' DevH4x.Value = 999 F = false elseif Player.Name == Destructive then local Eraserr = Instance.new("NumberValue", Player) Eraserr.Name = 'Rank' Eraserr.Value = 5 F = false elseif Player.Name == Immortal then local nodie = Instance.new("NumberValue", Player) nodie.Name = 'Rank' nodie.Value = 4 F = false elseif Player.Name == Strong then local localbodybuilder = Instance.new("NumberValue", Player) localbodybuilder.Name = 'Rank' localbodybuilder.Value = 3 F = false elseif Player.Name == Basic then local fatSam = Instance.new("NumberValue", Player) fatSam.Name = 'Rank' fatSam.Value = 2 F = false elseif Player.Name == Cosmetic then local dancin = Instance.new("NumberValue", Player) dancin.Name = 'Rank' dancin.Value = 1 F = false elseif F then local f = Instance.new("NumberValue", Player) f.Name = 'Rank' f.Value = FreeRank end end) ------------------------------------------------------------------------------------------------------------------------------------------------- -- Special Permission Lock Application game.Players.PlayerAdded:Connect(function(Player) if Player.Name == SpecialPerms then local SpecPerms = Instance.new("BoolValue", Player) SpecPerms.Name = 'SpecialPermissions' SpecPerms.Value = true NotSpecial = false elseif NotSpecial then local SpecPerms = Instance.new("BoolValue", Player) SpecPerms.Name = 'SpecialPermissions' SpecPerms.Value = false end end) -------------------------------------------------------------------------------------------------------------------------------------------------

1 answer

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Answered by 5 years ago
Edited 5 years ago

Well, first of all you're not getting data from the table. So lets fix that.

-- Permission Lock Application

game.Players.PlayerAdded:Connect(function(Player)
    for i, v in pairs(Devs) do
        if Player.Name == v then
            local DevH4x = Instance.new("NumberValue", Player)
            DevH4x.Name = 'Rank'
            DevH4x.Value = 999
            F = false
         end
     end
end)

Here's the other part:

-- Special Permission Lock Application

game.Players.PlayerAdded:Connect(function(Player)
    for i, v in pairs(SpecialPerms) do
        if Player.Name == v then
           local SpecPerms = Instance.new("BoolValue", Player)
           SpecPerms.Name = 'SpecialPermissions'
           SpecPerms.Value = true
           NotSpecial = false
        elseif NotSpecial then
           local SpecPerms = Instance.new("BoolValue", Player)
           SpecPerms.Name = 'SpecialPermissions'
           SpecPerms.Value = false
        end
    end
end)
0
Thank you so much! It's in working condition now :) I had a feeling I would have had to change it to "for i, v," but I didn't really know how to make it grab from the table; til. ZeroNoey 19 — 5y
0
No problem! I enjoy making people happy :-) PracticalManner 15 — 5y
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