I recently stumbled upon this line of code.
if player.Character and player.Character:FindFirstChild('Torso') then
I got confused because if should handle a certain condition, but in this case, I can't see any conditions that the if statement should be looking for. I have searched the web for answers but none of them was able to answer my question.
The if statement in your post is checking:
That player.Character is not equal to nil
That the torso is not equal to nil
If those two conditions are met, this means both the character, and the torso have loaded and are present.
If you were to put the following in a LocalScript inside the Backpack, it would print "No character found" since the Character would have not loaded yet before the script ran:
local plr = game.Players.LocalPlayer local char = plr.Character if char then print("Character found") else print("No character found") end
Same idea applies for your if statement.