Hi guys you could help me with a tycoon problem, that is I have a script and I should put the mesh and everything is fine, only the mesh size is too big and I don't know how to do it, I tried everything I replaced also part.size and I put mesh.scale, but nothing! Help Please! This is the script:
wait(2) workspace:WaitForChild("PartStorage") meshDrop = true -------------------- -- Mesh Settings: -- [If you want a mesh drop, set meshDrop to true up on top.] -- Look at the mesh properties and change the inside of the quotes below to the appropriate -- full link or the rbxasset:// style, doesnt matter which one you see in the mesh you want meshID = "rbxassetid://3463051115" textureID = "rbxassetid://33533210" -------------------- while true do wait(1.5) -- How long in between drops local part = Instance.new("Part",workspace.PartStorage) --part.BrickColor=script.Parent.Parent.Parent.DropColor.Value --part.Material=script.Parent.Parent.Parent.MaterialValue.Value local cash = Instance.new("IntValue",part) cash.Name = "Cash" cash.Value = 1 -- How much the drops are worth part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,5,0) part.FormFactor = "Custom" part.Size=Vector3.new(3, 2, 4) -- Size of the drops if meshDrop == true then local m = Instance.new("SpecialMesh",part) m.MeshId = meshID m.TextureId = textureID end part.TopSurface = "Smooth" part.BottomSurface = "Smooth" game.Debris:AddItem(part,20) -- How long until the drops expire end