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# My Brick will not change colors?

Im new to scripting and am wanting to create a script that changes colors after 0.5 seconds. But the one I made seemed not to work? Can someone please tell me what I did wrong here?

local CB = script.Parent

CB.Color = BrickColor.Red()
wait(0.5)
CB.Color = BrickColor.Blue()
wait(0.5)
CB.Color = BrickColor.Green()
wait(0.5)



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Change CB.Color to CB.BrickColor yHasteeD 1602 — 6d
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and change BrickColor. to BrickColor.new("Color here") Gameplayer365247v2 551 — 6d
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^ it can also be BrickColor.Red() too, just those are the default colors, by using the parenthesis, you get a wider range of colors. greatneil80 1211 — 6d

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This is what you'd want to do:

local CB = script.Parent

CB.BrickColor = BrickColor.new("Really Red")
wait(0.5)
CB.BrickColor = BrickColor.new("Really Blue")
wait(0.5)
CB.BrickColor = BrickColor.new("Lime Green")
wait(0.5)
--You can use the color palette to find which colors suit what you want


You want to use BrickColor because that is the part's property for color.

BrickColor.new can also be constructed from a number value, but I usually use color names.

Hope this helped!