I'm trying to make Thor's axe and I'm making the summoning of the axe but while I'm running it stays a few studs behind me.
--BP is BodyPosition while WSLoop == true do local state = Character.Humanoid:GetState() wait() if state == Enum.HumanoidStateType.RunningNoPhysics then BP.Position = Character.RightLowerArm.Position+Vector3.new(0,3,0) elseif state == Enum.HumanoidStateType.Running then BP.Position = Character.RightLowerArm.Position+Vector3.new(0,3,0) end end