I'm making a game where you do missions, basically, I just create separate games that are called missions.
I scripted this without tutorials or wikis since I couldn't find any. The script creates an explosion by instance.new but it isn't working. Did I do it incorrectly? if so, please explain. Thank you!
script:
wait(1) Instance.new("Explosion", script.Parent) Explosion.BlastPressure = 100000 Explosion.BlastRadius = 100 end
I am of course a newbie at this so please explain what's wrong with it.
Hello, there's 2 problems with your code. First of all, you haven't defined a function of any sorts so you'd have to eliminate the end. Second of all, you have to locate where the Explosion is.
Here's what a finished example would be
wait(1) local Explosion = Instance.new("Explosion", script.Parent) Explosion.BlastPressure = 100000 Explosion.BlastRadius = 100
If this hasn't answered your question, please feel free to respond to me, please don't just automatically down vote me. Thanks :)