https://gyazo.com/86e133d4c6b4c42f5df6729bb4179708
I want npc to use this attack. but I do not know where to start
Someone can help me ?
theses are the code
local script
local plrs = game:GetService("Players") local player = plrs.LocalPlayer local uis = game:GetService("UserInputService") local Mouse = player:GetMouse() local tool = player.Backpack:FindFirstChild("Ninja") local remote = game.Workspace.Events.Ninja if tool then uis.InputBegan:Connect(function(key) if key.KeyCode == Enum.KeyCode.G then remote:FireServer(Mouse.Hit) end end) end
script
game.Workspace.Events.Ninja.OnServerEvent:Connect(function(player, Mouse) print("Ninja") local shuriken = game.ReplicatedStorage.ninja:Clone() shuriken.Parent = game.Workspace shuriken.Anchored = true shuriken.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,0) local shuriken1 = shuriken:Clone() shuriken1.Parent = game.Workspace shuriken1.Anchored = true shuriken1.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(-3,1,4) local shuriken2 = shuriken:Clone() shuriken2.Parent = game.Workspace shuriken2.Anchored = true shuriken2.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(3,1,4) shuriken.Anchored = false local bv = Instance.new("BodyVelocity", shuriken) bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Velocity = Mouse.lookVector * 80 shuriken1.Anchored = false local bv = Instance.new("BodyVelocity", shuriken1) bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Velocity = Mouse.lookVector * 80 shuriken2.Anchored = false local bv = Instance.new("BodyVelocity", shuriken2) bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Velocity = Mouse.lookVector * 80 shuriken.Touched:Connect(function(h) local roi = h.Parent:FindFirstChild("Part") local hrp = h.Parent:FindFirstChild("HumanoidRootPart") or h.Parent:FindFirstChild("Torso") if h.Parent:FindFirstChild("Humanoid") ~= nil and h.Parent then if h.Parent.Name == player.Name then return end h.Parent.Humanoid:TakeDamage(30) shuriken:Remove() if not hrp then print("Parede") end if hrp then print("Player get") local plasma = game.ReplicatedStorage.alek:Clone() plasma.Parent = game.Workspace plasma.Position = hrp.Position local explo = game.ReplicatedStorage.plasma:Clone() explo.Parent = game.Workspace explo.Position = hrp.Position local teen = game:GetService("TweenService") local i = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0) local pro = { Size = Vector3.new(100,100,100), Transparency = 1 } local start = teen:Create(explo,i,pro) start:Play() wait(1.5) plasma:Remove() end end end) shuriken1.Touched:Connect(function(h) local hrp = h.Parent:FindFirstChild("HumanoidRootPart") or h.Parent:FindFirstChild("Torso") if h.Parent:FindFirstChild("Humanoid") ~= nil and h.Parent then if h.Parent.Name == player.Name then return end h.Parent.Humanoid:TakeDamage(30) shuriken1:Remove() if not hrp then print("Parede") end if hrp then print("Player get") local explo = game.ReplicatedStorage.plasma:Clone() explo.Parent = game.Workspace explo.Position = hrp.Position local teen = game:GetService("TweenService") local i = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0) local pro = { Size = Vector3.new(100,100,100), Transparency = 1 } local start = teen:Create(explo,i,pro) start:Play() end end end) shuriken2.Touched:Connect(function(h) local hrp = h.Parent:FindFirstChild("HumanoidRootPart") or h.Parent:FindFirstChild("Torso") if h.Parent:FindFirstChild("Humanoid") ~= nil and h.Parent then if h.Parent.Name == player.Name then return end h.Parent.Humanoid:TakeDamage(30) shuriken2:Remove() if not hrp then print("Parede") end if hrp then print("Player get") local explo = game.ReplicatedStorage.plasma:Clone() explo.Parent = game.Workspace explo.Position = hrp.Position local teen = game:GetService("TweenService") local i = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0) local pro = { Size = Vector3.new(100,100,100), Transparency = 1 } local start = teen:Create(explo,i,pro) start:Play() end end end) wait(2) shuriken:Remove() shuriken1:Remove() shuriken2:Remove() end)