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How do I make a script that kicks the player once they click a button on StarterGui?

Asked by 8 days ago
Edited 8 days ago
local button = script.Parent
button.Activated:Connect(function()
game.Players.LocalPlayer:Kick("Cancled")
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MouseButton1Click is a ScriptSignal. Signal's can be connected to functions so when they're activated it runs the function. Use function Connect on MouseButton1Click. script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer:Kick("Reason"); end) pidgey 443 — 8d
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@pidgey I have heaard using activated is better? Is that true Freddan2006YT 69 — 8d

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Answered by 8 days ago

Alright. Let's assume that there is a button inside a ScreenGui inside the StarterGui. Inside the button is a LocalScript. This is the LocalScript's code:

local player = game.Players.LocalPlayer
local button = script.Parent

button.MouseButton1Click:Connect(function()
    player:Kick('reason')
end)

Hope this helped!

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Answered by 8 days ago
Edited 8 days ago

umm game:Destroy()??

You should kick the player, not delete the game.

game.Players.LocalPlayer:Kick("Reason")

edit:

what is ".clicked" by the way? here fixed script:

local button = --You're button
button.Activated:Connect(function()
game.Players.LocalPlayer:Kick("Reason")
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How do I make it once they click the button? AwesomeMrBird -29 — 8d
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Don't use "if". it's an event that fires when it's clicked you don't need an if statment Freddan2006YT 69 — 8d
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Don't use mousebuttonclick because it will not work on phones only on computers. Freddan2006YT 69 — 8d
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Answered by 8 days ago

Hey, if you want to kick the person who clicked only, then you can use a local script and insert :

local button = game.StarterGui.ScreenGui.Button -- or wherever your button location is

button.MouseButton1Down:Connect(function()
    game.Players.LocalPlayer:Kick("Reason")
end)

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This won't work. That's not how StarterGui works U_srname 57 — 8d
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i tried and it worked shanelaw12 22 — 6d

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