I'm trying to script parts to EXACT sizes and I'm having issues with ResizeIncrement in Part Its automatically set to 1 and I can't figure out how to change it cause everytime I try it errors and says "can't set value"
Trying to get a new right arm and the size is automatically changed to Vector3.new(1,2.4,1)
Char=game.Workspace.blowup999 function weld(a, b) local weld = Instance.new("ManualWeld") weld.Part0 = a weld.Part1 = b weld.C0 = CFrame.new() weld.C1 = b.CFrame:inverse() * a.CFrame weld.Parent = a return weld; end c=Char["Right Arm"].CFrame Char["Right Arm"]:Destroy() right=Instance.new("Part",Char) right.Size=Vector3.new(1,2,1) right.CFrame=c weld(right,Char.Torso)
``right.FormFactor = 'Custom'
You need to make the form factor either custom or symmetric in order to get that size, at default it's at brick which goes in 1.2 increments