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Resize Increment in parts?

Asked by
blowup999 659 Moderation Voter
10 years ago

I'm trying to script parts to EXACT sizes and I'm having issues with ResizeIncrement in Part Its automatically set to 1 and I can't figure out how to change it cause everytime I try it errors and says "can't set value"

Trying to get a new right arm and the size is automatically changed to Vector3.new(1,2.4,1)

Char=game.Workspace.blowup999
function weld(a, b)
    local weld = Instance.new("ManualWeld")
    weld.Part0 = a
    weld.Part1 = b
    weld.C0 = CFrame.new()
    weld.C1 = b.CFrame:inverse() * a.CFrame
    weld.Parent = a
    return weld;
end
c=Char["Right Arm"].CFrame
Char["Right Arm"]:Destroy()
right=Instance.new("Part",Char)
right.Size=Vector3.new(1,2,1)
right.CFrame=c
weld(right,Char.Torso)
0
Can you provide us with the code you tried, if you don't mind? TheeDeathCaster 2368 — 10y

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1
Answered by 10 years ago

``right.FormFactor = 'Custom'

You need to make the form factor either custom or symmetric in order to get that size, at default it's at brick which goes in 1.2 increments

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