I have experimented for a while, but I can figure out how to check which direction the player is facing, and then to teleport them 15 studs in that direction, anyone know how?
place in localScript in starterPack:
local root = game.Players.LocalPlayer.CharacterAdded:Wait():WaitForChild("HumanoidRootPart") game:GetService("UserInputService").InputBegan:Connect(function(input, process) if process then return end if input.UserInputType == Enum.UserInputType.MouseButton1 then root.CFrame = root.CFrame * CFrame.new(0, 0, -15) end end)
i presume i reserve the right to not explain the stuff to u; u can find it out urself its simple enough im trying my luck that as to whether the answer will get accepted anyway