Answered by
5 years ago Edited 5 years ago
I have done this many time, and it is not that difficult once you learn how, also turn off LoadCharacterAppearance in StarterPlayer so you don't have to add extra code to delete the pre-defined clothing.
First off, you need to create a player added function.
1 | game.Players.PlayerAdded:Connect( function (plr) |
3 | local character = plr.Character |
Now, you have to check for the team.
1 | game.Players.PlayerAdded:Connect( function (plr) |
3 | local character = plr.Character |
5 | if plr.TeamColor = = color then |
An example of cloning an item
01 | game.Players.PlayerAdded:Connect( function (plr) |
03 | local character = plr.Character |
05 | if plr.TeamColor = = color then |
06 | local shirt = game.ReplicatedStorage.Shirt |
08 | shirt.Parent = character |
You're (hopefully) all set!