I am trying to make a basic placement system, and part of that is that I have to assign the owner of the item being placed. I am assigning the name of the owner to a StringValue within the item being placed.
But it does not want to do it, and it keeps giving me this error.
The error is: game.Workspace.PlacementServer:37 UserOwner is not a valid member of Model
Is there a way to fix it?
The part of the script where the trouble is happening is line #37
Server Script:
local ReplicatedStorage = game:GetService("ReplicatedStorage") local MousePositionEvent = Instance.new("RemoteEvent") MousePositionEvent.Name = "MousePositionEvent" MousePositionEvent.Parent = ReplicatedStorage local PlayerFolderEvent = Instance.new("RemoteEvent") PlayerFolderEvent.Name = "PlayerFolderEvent" PlayerFolderEvent.Parent = ReplicatedStorage function CreatePlayerFolder(PlayerName) local PlayerStructuresFolder = Instance.new("Folder") PlayerStructuresFolder.Name = PlayerName PlayerStructuresFolder.Parent = game.Workspace end PlayerFolderEvent.OnServerEvent:Connect(CreatePlayerFolder) -- Structure Class Structure = {} Structure.__index = Structure function Structure.new(what, owner) local newStructure = {} setmetatable(newStructure, Structure) newStructure.what = what or "Nothing" newStructure.owner = owner or "Nobody" return newStructure end -- Place Structure function Structure:Place(Position, RotationX, RotationY, RotationZ) -- Clone local StructureBase = self.what:Clone() StructureBase.Parent = game.Workspace StructureBase.UserOwner = self.owner -- I am having trouble with this! -- Preview the placement if(StructureBase) then StructureBase:MoveTo(Position) -- To fix --Structure:SetPrimaryPartCFrame(Structure:GetPrimaryPartCFrame() * CFrame.Angles(math.pi / RotationX, RotationY, RotationZ)) else print("Error, cannot place!") end end -- Initiate function MovePart(Player,Coords) --print(Coords) local StructureObject = Structure.new(ReplicatedStorage.Structures.Wood.Oak.OakTable, Player) StructureObject:Place(Coords, 0, 0, 0) end MousePositionEvent.OnServerEvent:Connect(MovePart)
LocalScript:
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local MouseCFrame = Mouse.Hit local MousePosition = MouseCFrame.p local MousePositionEvent = ReplicatedStorage:WaitForChild("MousePositionEvent") local PlayerFolderEvent = ReplicatedStorage:WaitForChild("PlayerFolderEvent") function ShowMousePosition() MouseCFrame = Mouse.Hit MousePosition = MouseCFrame.p MousePositionEvent:FireServer(MousePosition) end while true do ShowMousePosition() wait(0.1) end PlayerFolderEvent:FireServer(Player.Name)
"UserOwner is not a valid member of Model" means basicly the same as the error, UserOwner is not a vaild memeber of the model, This means you did a typo in the script, the model, or the model doesn't exist.