I'm trying to make a DataStore script but, my values won't save. I'm also watching tutrials on youtube on how to code DataStores to check if some of the parts of my code are wrong but still, no luck. Is there something wrong with the code?
Server Script:
local DataStore = game:GetService("DataStoreService") local DS = DataStore:GetDataStore("CoinsAndGems") game.Players.PlayerAdded:Connect(function(plr) local leaderboard = Instance.new("Folder", plr) leaderboard.Name = "leaderstats" local money = Instance.new("IntValue", leaderboard) money.Name = "Money" local key = "user"..plr.UserId local savedValues = DS:GetAsync(key) if savedValues then money.Value = savedValues else local saveValues = (money.Value) DS:SetAsync(key, saveValues) end end) game.Players.PlayerRemoving:Connect(function(plr) local leaderboard = plr:WaitForChild("leaderstats") local money = leaderboard.Money local key = "user-"..plr.UserId DS:SetAsync(key, money.Value) end)
local DataStore = game:GetService("DataStoreService") local DS = DataStore:GetDataStore("CoinsAndGems") game.Players.PlayerAdded:Connect(function(plr) local leaderboard = Instance.new("Folder", plr) leaderboard.Name = "leaderstats" local money = Instance.new("IntValue", leaderboard) money.Name = "Money" local key = "user-"..plr.UserId local savedValues = DS:GetAsync(key) if savedValues then money.Value = savedValues else local saveValues = (money.Value) DS:SetAsync(key, saveValues) end end) game.Players.PlayerRemoving:Connect(function(plr) local leaderboard = plr:WaitForChild("leaderstats") local money = leaderboard.Money local key = "user-"..plr.UserId DS:SetAsync(key, money.Value) end)
You misspelled the key on line 12
local DataStore = game:GetService("DataStoreService") local DS = DataStore:GetDataStore("CoinsAndGems") game.Players.PlayerAdded:Connect(function(plr) local leaderboard = Instance.new("Folder", plr) leaderboard.Name = "leaderstats" local money = Instance.new("IntValue", leaderboard) money.Name = "Money" local key = "user-"..plr.UserId local savedValues = DS:GetAsync(key) if savedValues then money.Value = savedValues else local saveValues = (money.Value) DS:SetAsync(key, saveValues) end end) game.Players.PlayerRemoving:Connect(function(plr) local leaderboard = plr:WaitForChild("leaderstats") local money = leaderboard.Money local key = "user-"..plr.UserId DS:SetAsync(key, money.Value) end)
You misspelled the key on line 12