function onClick(clicker) --Parameter there just incase x = game.ServerScriptService.["Quest1"]:clone() x.Parent = ?????? end
I can't find a way to trace the character that accepted the from the script... I want to clone a gui from ServerScriptService into the players PlayerGui.
Instead of clicker, it might be better to do something like plr player, then do x.Parent = plr (or player)