So with the FE gun kit, im trying to do some modification for one of my friends, and realized that there is a huge bug in this kit, if you equip it, and then instantly unequip it, you can click and it will fire, have bullet drop, etc. Anyone help? Heres the equip part of the script.
Tool.Equipped:connect(function(TempMouse) GUI.Parent = Player.PlayerGui UpdateGUI() Handle.EquippedSound:Play() if Module.WalkSpeedRedutionEnabled then Humanoid.WalkSpeed = Humanoid.WalkSpeed - Module.WalkSpeedRedution else Humanoid.WalkSpeed = Humanoid.WalkSpeed end CrosshairModule:setcrosssettings(Module.CrossSize, Module.CrossSpeed, Module.CrossDamper) UserInputService.MouseIconEnabled = false if EquippedAnim then EquippedAnim:Play(nil,nil,Module.EquippedAnimationSpeed) end if IdleAnim then IdleAnim:Play(nil,nil,Module.IdleAnimationSpeed) end game.ReplicatedStorage.PullOut:FireServer() delay(Module.EquippingTime, function() Equipped = true if Module.AmmoPerMag ~= math.huge then GUI.Frame.Visible = true end end) TempMouse.KeyDown:connect(function(Key) if string.lower(Key) == "r" then Reload() elseif string.lower(Key) == "g" then if not Reloading and not HoldDown and Module.HoldDownEnabled then HoldDown = true IdleAnim:Stop() if HoldDownAnim then HoldDownAnim:Play(nil,nil,Module.HoldDownAnimationSpeed) end if AimDown then TweeningService:Create(Camera, TweenInfo.new(Module.TweenLengthNAD, Module.EasingStyleNAD, Module.EasingDirectionNAD), {FieldOfView = 70}):Play() CrosshairModule:setcrossscale(1) --[[local GUI = game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("ZoomGui") if GUI then GUI:Destroy() end]] Scoping = false game:GetService("Players").LocalPlayer.CameraMode = Enum.CameraMode.Classic UserInputService.MouseDeltaSensitivity = InitialSensitivity AimDown = false end else HoldDown = false IdleAnim:Play(nil,nil,Module.IdleAnimationSpeed) if HoldDownAnim then HoldDownAnim:Stop() end end end end)
Here is the unequip part of the script.
Tool.Unequipped:connect(function() game.ReplicatedStorage.PutBack:FireServer() HoldDown = false Equipped = false GUI.Parent = script GUI.Frame.Visible = false if Module.WalkSpeedRedutionEnabled then Humanoid.WalkSpeed = Humanoid.WalkSpeed + Module.WalkSpeedRedution else Humanoid.WalkSpeed = Humanoid.WalkSpeed end UserInputService.MouseIconEnabled = true if IdleAnim then IdleAnim:Stop() end if HoldDownAnim then HoldDownAnim:Stop() end if AimDown then TweeningService:Create(Camera, TweenInfo.new(Module.TweenLengthNAD, Module.EasingStyleNAD, Module.EasingDirectionNAD), {FieldOfView = 70}):Play() CrosshairModule:setcrossscale(1) --[[local GUI = game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("ZoomGui") if GUI then GUI:Destroy() end]] Scoping = false game:GetService("Players").LocalPlayer.CameraMode = Enum.CameraMode.Classic UserInputService.MouseDeltaSensitivity = InitialSensitivity AimDown = false end if Module.DualEnabled and not workspace.FilteringEnabled then Handle2.CanCollide = true if Grip2 then Grip2:Destroy() end end end)