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Where do I start when learning the roblox API?

Asked by 4 years ago
Edited 4 years ago

Hello, recently I've started to re-learn roblox scripting. Around 2 years ago, I started learning how to script from watching video tutorials, and such. However, I quit roblox for quite a while, and have only recently come back with an interest in scripting. This time, I started learning with a new approach. I started with the lua language. I know most things besides OOP, and metatables, and a couple other things like weak tables. All of which I plan on learning later. I wanted to learn how I can effectively use my knowledge of lua in roblox. After looking at a couple of responses to similar questions, I was sent to the Roblox API.

https://developer.roblox.com/en-us/api-reference

However, it is very confusing as to where to start.

There are classes, enums, lua documents and data types on the sidebar. There is also a section which shows "grouped" and "class tree" within the sidebar. Where should I start learning? And do the grouped and class tree contain the same information as the section with enums, lua documents, and data types? Thanks.

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Answered by
stepatron 103
4 years ago

From experience, using wiki's on their own is useless, you'll forget it really easily. What I recommend is find an idea of something you want to do, use what knowledge you have and once you hit a roadblock, google what you're trying to do and you might find a solution on it. That's what I find to be the best way to learn, I still know how to do everything after taking a 1 year break from coding.

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