I'm lost, my brain has lost it cells. Um... how do i do this
If you are lost on how to make them spawn the size you want, you may want to change their size inside a PlayerAdded
function and then make another function that triggers when the player dies, and change the size of the player inside that.
game.Players.PlayerAdded:Connect(function() -- Change size end) if character.Humanoid.Health == nil then -- Change size end