game.StarterPack.RemoteEventG.OnServerEvent:Connect(function(plr, hit) plr.XP.Value = plr.XP.Value + 350 wait(0.1) local x1 = game.ReplicatedStorage.G1:Clone() x1.Parent = workspace x1.Transparency = 0 x1.CFrame = plr.Character.HumanoidRootPart.CFrame*CFrame.new(-4, 0.5, 2) local v = Instance.new("BodyVelocity") v.Parent = x1 v.MaxForce = Vector3.new(math.huge, math.huge, math.huge) v.Velocity = (x1.Position - hit.p).unit*-165 end)