Answered by
5 years ago Edited 5 years ago
Please provide explanation with your answers. Simply posting code does not spread knowledge of integral scripting processes which helps people understand the logic and reasoning behind your answer.
2 | local position = Vector 3. new() |
3 | game.Players.LocalPlayer.Character:WaitForChild( "Humanoid" ).Died:Connect( function () |
5 | game.Players.LocalPlayer.Character.HumanoidRootPart.Position = position |
try that, im just moving the humanoidrootpart. Also, I am using wait to pause the player from spawning then teleporting. Hopefully your spawn time is 5 seconds, if not then change the wait, vectors are what is used to teleport the player.