In a server module called "ServerNetwork" it has a constructor with a list of connections one of them being a event responder:
table.insert(self.connections, self._fireBullet.OnServerEvent:Connect( function(local_player, tool) global_tool:_fireBullet(tool); end ));
global_tool is a separate module and I am calling global_tool's constructor before all of this.
function _globalTool:_fireBullet(player, tool_name) if (self:_hasAuthority(tool_name)) then if (self._goodFireRate:InvokeClient(player)) then -- move bullet creation to :_createBullet() local bullet = bullets:FindFirstChild("Bullet"):Clone(); end; end; end;
Everything is all fine until it gets to the "self._goodFireRate" It says attempt to index a nil value, and I dont understand why. This is my constructor in global_tool.
local _globalTool = {} _globalTool.__index = _globalTool; function _globalTool.new(player) local self = setmetatable({ connections = {}, ammos = {}; }, _globalTool); self._goodFireRate = shared_tools:FindFirstChild("GoodFireRate"); return self; end;
Thanks for reading