The model contains scripts and would be published on the website(but private). It would preferably be in workspace. I want to add protection to the products im selling so they dont get leaked. I want to load everything with the above method, then compare the game ID to a trello board list so I have direct control over which games my products are in.
You would not be able to insert a model that is not owned by the player nor free to take. Roblox is not in favor of privatized models in the fashion you're trying to use them, which would be having code inside another person's game that they wouldn't be able to see. There is no workaround to my knowledge.