Here is my script~~~~~~~~~~~~~~~~~game.Players.PlayerAdded:Connect(function(player) player.Chatted:Connect(function(msg) local character = player.Character local hum = character.Humanoid
local BodyDepthScale = hum.BodyDepthScale local BodyHeightScale = hum.BodyHeightScale local BodyTypeScale = hum.BodyTypeScale local BodyWidthScale = hum.BodyWidthScale local HeadScale = hum.HeadScale if msg == "!WeirdMe 1" then local BodyDepthScale.Value = BodyDepthScale.Value + 1 end end)
end)
~~~~~~~~~~~~~~~~~ I don't want the value to keep on adding on I just want it to be 1 but if I put = it would error.
if msg == "!WeirdMe 1" then BodyDepthScale.Value = 1
this is how it should look like at the end