Player = game.Players.LocalPlayer local Mouse = game.Players.LocalPlayer:GetMouse() Ammo = 1 AmmoE = 1 AmmoD = 1 game:GetService("UserInputService").InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F and Ammo>0 then local x = Instance.new("Part", workspace) x.Shape = "Ball" x.BrickColor = BrickColor.new("Deep orange") x.Transparency = 0.3 x.TopSurface = "Smooth" x.BottomSurface = "Smooth" x.CanCollide = false x.Parent = workspace x.CFrame = Player.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,-6) local v = Instance.new("BodyVelocity") v.Parent = x v.MaxForce = Vector3.new(math.huge, math.huge, math.huge) v.Velocity = (x.Position - Mouse.hit.p).unit*-100 Ammo = Ammo - 1 if x.Touched:Connect(function() if AmmoE == 1 then x.Transparency = 1 local Explosion = Instance.new("Part", workspace) Explosion.Shape = "Ball" Explosion.BrickColor = BrickColor.new("Deep orange") Explosion.TopSurface = "Smooth" Explosion.BottomSurface = "Smooth" Explosion.CanCollide = false Explosion.Parent = x Explosion.Transparency = 0.7 Explosion.Size = Vector3.new(20,20,20) Explosion.Position = x.Position Explosion.Anchored = true AmmoE = AmmoE - 1 local StartNumber = 24 if Explosion.Touched:Connect(function() if AmmoD == 1 then game.Players.LocalPlayer.Character.Humanoid:TakeDamage(3) AmmoD = AmmoD - 1 end end) then end for i = 1,4,1 do Explosion.Size = Vector3.new(StartNumber, StartNumber, StartNumber) StartNumber = StartNumber + 4 wait(.05) end wait(0.1) Explosion:Destroy() AmmoE = 1 end end) then wait(2) Ammo = 1 AmmoD = 1 end end end)
Full Code
Very vague question. However, I think you should change this part of the code to this:
if Explosion.Touched:Connect(function(plr) if AmmoD == 1 then if game.Players.LocalPlayer.Name ~= plr.Parent.Name then game.Workspace:FindFirstChild(plr.Parent.Name).Humanoid:TakeDamage(3) end end AmmoD = AmmoD - 1 end))
Hope this helps,
Tweakified