I'm a bit new to making it so only a player can see that specified part. The current script I have is a local script in Workspace. It's supposed to clone a brick and put it into the player's CurrentCamera. Of course this script is only so I know how to properly use this. I have a plan that involves this, so any tips? No output errors.
a = game.Lighting.Part game.Players.PlayerAdded:connect(function(p) repeat wait() until p.Character a:clone().Parent = game.Workspace.CurrentCamera end)
You will need to use this in a local script inside the player.
a = game.Lighting.Part plr = game.Players.LocalPlayer cam = Workspace.CurrentCamera a:Clone().Parent = cam
As an alternative
Or just put this inside of a local script in StarterGui or StarterPack:
Instance.new('Part', Workspace.CurrentCamera)
Which makes a part only there character can see.