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Making players invisible to each other?

Asked by 5 years ago
Edited 5 years ago

Both of these scripts didn't do what I wanted

for i,v in pairs(game.Players:GetChildren) do
 for ai,va in pairs(v.Character:GetChildren() do
if va:IsA("BasePart") or va:IsA("MeshPart")
va.Transparency = 1
end
end
end

-

local Camera = game.Workspace.CurrentCamera
    Player.Character.Parent = Camera

Any other ways I could "temporarily" make players invisible to each other and so they could only see their own character?

Thanks!

1
Your question appears to be a request. The answer is yes this can be done. You are on the wrong site for requests. alphawolvess 1784 — 5y
0
Try making a script yourself then if it doesn't work u can then ask why so we can help u AizakkuZ 226 — 5y
1
Hey man, I'm not trying to offend you, but before you upload a question, you should do basic research and learn the scripting fundalmentals. What you are trying to accomplish reqiores client/server interaction, which revolves around a remote event. I also suggest posting YOUR code, and giving an effort. For future refremce. you should also indent & add other whitespaces RBLXNogin 187 — 5y
0
^ AizakkuZ 226 — 5y

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