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RGB Color Picker changes text to black?

Asked by 5 years ago

So I have a custom message panel that sends a message to the whole server: https://gyazo.com/c3f1b19983c396d141bd4e620edc32a4

As you can see RGB is set to 255,255,255 (white)

but it's black, it does this with everything else too.

Client:

-- Finalize the message by taking all the options and sending it to the server to handle
Send.MouseButton1Click:Connect(function()
    if NameFrame.Visible == false then
-- Takes the RGB inputted and puts it together
TextColor = Custom_Message_Panel.R.Text..", " .. Custom_Message_Panel.G.Text..", ".. Custom_Message_Panel.B.Text
local InputName = Custom_Message_Panel.NameBox.Text
local InputText = Custom_Message_Panel.TextBox.Text
SendMessageToServer:FireServer(TextColor, BarkMessage, AnonyMessage, InputName, InputText)
end
end)

Server:


local TextService = game:GetService("TextService") local SendMessageToServer = game:GetService("ReplicatedStorage").SendMessageToServer SendMessageToServer.OnServerEvent:Connect(function(plr, TextColor, BarkMessage, AnonyMessage, InputName, InputText) local InputNameFiltered = TextService:FilterStringAsync(InputName, plr.UserId) local InputTextFiltered = TextService:FilterStringAsync(InputText, plr.UserId) local InputNameFiltered = InputNameFiltered:GetNonChatStringForBroadcastAsync() local InputTextFiltered = InputTextFiltered:GetNonChatStringForBroadcastAsync() local SentsAvatar = "https://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&userId="..plr.UserId print(InputNameFiltered) print(InputTextFiltered) SendMessageToServer:FireAllClients(TextColor, BarkMessage, AnonyMessage, InputNameFiltered, InputTextFiltered, SentsAvatar) end)

Fires all clients so they can see the message Client:

SendMessageToServer.OnClientEvent:Connect(function(TextColor, BarkMessage, AnonyMessage, InputNameFiltered, InputTextFiltered, SentsAvatar)
    local Main = Player.PlayerGui.Popup_Message
print(Main)
print(TextColor)
Main.NameFrame.InputtedName.Text = InputNameFiltered
if AnonyMessage == true then
    Main.ChatFrame.Unkown.Visible = true
else
    Main.ChatFrame.Unkown.Visible = false
    Main.ChatFrame.Avatar.Image = SentsAvatar
    Main.ChatFrame.Avatar.Visible = true
end
Main.ChatFrame.Visible = true
Main.NameFrame.Visible = true


for i = 1, #InputTextFiltered do
    Main.ChatFrame.Message.Text = string.sub(InputTextFiltered, 1, i)
-- Sets text color
    Main.ChatFrame.Message.TextColor3 = Color3.fromRGB(TextColor)
    if BarkMessage == true then
        game.Workspace.bark:Play()
        wait(0.366)
    else
        wait()
    end
end

wait(4)
Main.ChatFrame.Visible = false
Main.NameFrame.Visible = false
end)

I know there's something wrong the script because I have the original text set to white https://gyazo.com/105341afc19192dba09fb2178e141652 this means the script is changing the color but it's always black

0
when you print textcolor in the last script does it already give it something wrong? prooheckcp 340 — 5y
0
No riceburrito16 40 — 5y

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