So I have this script that does a bunch of stuff. And when you do the job, it should give you a success button, if you didn't finish, it should give you a get back to work option, any help? Here's part my script.
local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Camera = game.Workspace.CurrentCamera local FindTool = Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") repeat wait() Camera.CameraType = Enum.CameraType.Custom until Camera.CameraType == Enum.CameraType.Custom Camera.CameraType = Enum.CameraType.Custom Character.UpperTorso.Anchored = true script.Parent.Dialogue.Visible = true script.Parent.Dialogue.CharText.Text = "H" wait(0.05) script.Parent.Dialogue.CharText.Text = "He" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey," wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, w" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, wh" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, wha" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what y" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what yo" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what you" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what you n" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what you ne" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what you nee" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what you need" wait(0.05) script.Parent.Dialogue.CharText.Text = "Hey, what you need?" wait(2) if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 0 and game.Workspace.HairClean2.HairFinished.Transparency == 0 and game.Workspace.HairClean3.HairFinished.Transparency == 0 then script.Parent.Response1.Visible = true script.Parent.Response2JobAdditionSucess.Visible = true else if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 1 and game.Workspace.HairClean2.HairFinished.Transparency == 1 and game.Workspace.HairClean3.HairFinished.Transparency == 0 then script.Parent.Response1.Visible = true script.Parent.Response2JobAddition.Visible = true else if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 1 and game.Workspace.HairClean2.HairFinished.Transparency == 0 and game.Workspace.HairClean3.HairFinished.Transparency == 0 then script.Parent.Response1.Visible = true script.Parent.Response2JobAddition.Visible = true else if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 1 and game.Workspace.HairClean2.HairFinished.Transparency == 1 and game.Workspace.HairClean3.HairFinished.Transparency == 0 then script.Parent.Response1.Visible = true script.Parent.Response2JobAddition.Visible = true else if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 0 and game.Workspace.HairClean2.HairFinished.Transparency == 1 and game.Workspace.HairClean3.HairFinished.Transparency == 1 then script.Parent.Response1.Visible = true script.Parent.Response2JobAddition.Visible = true else if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 1 and game.Workspace.HairClean2.HairFinished.Transparency == 1 and game.Workspace.HairClean3.HairFinished.Transparency == 1 then script.Parent.Response1.Visible = true script.Parent.Response2JobAddition.Visible = true else if Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") and game.Workspace.HairClean1.HairFinished.Transparency == 0 and game.Workspace.HairClean2.HairFinished.Transparency == 0 and game.Workspace.HairClean3.HairFinished.Transparency == 1 then script.Parent.Response1.Visible = true script.Parent.Response2JobAddition.Visible = true else if not Player.Backpack:FindFirstChild("Clippers") or Character:FindFirstChild("Clippers") then script.Parent.Response1.Visible = true script.Parent.Response2.Visible = true end end end end end end end end