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How do I make a player re spawn using Player.Respawn?

Asked by
Zikelah 20
4 years ago

I want to make a Button GUI that makes the player respawn

--What Ive Tried:

Player.Respawn = true

Can Someone help me with this?

0
It doesn't work because Player.Respawn doesn't exist hiimgoodpack 2009 — 4y

2 answers

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Answered by 4 years ago

Question

How do I make a player re spawn using Player.Respawn?

Whats Wrong

Player.Respawn isn't a member of Player's at all.

Solution

If you want to make the character instantly respawn you can use the :LoadCharacter() method which instantly respawns a player at their spawn point.

More information on the function: https://developer.roblox.com/api-reference/function/Player/LoadCharacter

The Catch

Unfortunately the :LoadCharacter() method cannot be called from the client and trying to do so will result in the error "LoadCharacter can only be called by the backend server"

How do you solve this? Well you can use a remote event which will require a RemoteEvent instance, a Server Script and a Local Script

More information on each listed here:

https://developer.roblox.com/api-reference/class/LocalScript

https://developer.roblox.com/api-reference/class/Script

https://developer.roblox.com/api-reference/class/RemoteEvent

Example Code

Example Client Logic:

--// Client Side

local remote = ... --// Reference to the RemoteEvent
local button = ... --// Reference to the GuiButton

local function respawnPlayer()
    remote:FireServer() --// Fires the remote event to tell the server you want to respawn
end

button.MouseButton1Click:Connect(respawnPlayer) --// Connect the MouseButton1Click event to the `respawnPlayer` function. 

Example Server Logic:

--// Server Side

local remote = ... --// Reference to the RemoteEvent

local function respawnPlayer(player) --// the player who called the event is automatically passed
    player:LoadCharacter() --// respawn the player
end

remote.OnServerEvent:Connect(respawnPlayer) --// Connect OnServerEvent event to the `respawnPlayer` function
More Informational Links

https://developer.roblox.com/articles/Remote-Functions-and-Events

https://developer.roblox.com/api-reference/function/RemoteEvent/FireServer

https://developer.roblox.com/api-reference/event/RemoteEvent/OnServerEvent

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Answered by 4 years ago

lmao

if by respawn you mean dying, just add a local script inside of that button and then put this:

script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end)

also only the client will see this, if you want it to be seen by server, fire a remotevent.

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I will run that Zikelah 20 — 4y
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if it works, it would be nice that you accept my answer EternalScythe 222 — 4y
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IT does not respawn on the team spawn Zikelah 20 — 4y
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bad answer EpicMetatableMoment 1444 — 4y
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When the player resets, the Player will appear on the teams spawn. Thats wha I want to happen Zikelah 20 — 4y
0
Set their `SpawnLocation` property EpicMetatableMoment 1444 — 4y

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