I am currently making a sort of SCP Game in and I am currently stuck on a part of code in which I hope you guys can help me with.
So, I have this, a blink bar system.
I've already done the core code in which per sound it goes down by one, here.
I basically want to get the number on Blink (x/20) and choose how many visible image labels there should be (also out of 20).
There are twenty of these image labels and I want only a certain visible at a time.
If the blink is on 15, only 15 will show. If the blink is on 2, only 2 will show - and so on.
But I wasn't sure where to start, I'm hoping you guys could help me out?
(I feel like it's something to do with :GetChildren() and counting the children with #numberOfChildren, but I wasn't very sure).
Assuming you're trying to have images that bind with the seconds, you can give each a name 1-20. Then you can do:
for i,image in pairs(LOCATION_OF_IMAGES) do if image:IsA("ImageLabel") then if tostring(Assets.Stats.Blink.Value) == image.Name then -- Do something here with the specific image -- EXAMPLE: image.Visible = true else -- Reset the image back to its original state end end end