Before I get started, I am sorry about not including a reference, I do not know how to start the basic foundation of this script.
Hello, I am wondering how I can save a player's parts / in this case a model, via datastore. To elaborate, I am trying to save parts that a player has placed in-game via my placement system in which I have made. The system stores the parts into a folder with a unique player key via my placement system. My goal is to be able to do the following:
1 - Save part properties (Anchored, CanCollide, Transparency, etc.)
2 - Save part orientation
3 - Load welds that the part could potentially have
4 - Save part position (within the model, not world position)
5 (possibly) - Load the children of the part.
My desired product is a system that is capable of doing the listed requirements above for each part within the model.
Any solutions are greatly appreciated! Thank you!