My Loading Screen GUI still resets when 'ResetOnSpawn' is disabled?
Asked by
5 years ago Edited 5 years ago
Hello, I have been having this issue for a while now.
I have cleaned about every issue/bug in my game so far - but this one, I don't think will be easy to fix. I have already asked three people on the Discord about this particular problem - not one of them so far has found a reasonable explanation to why it isn't working.
https://imgur.com/a/bXhny9J
If you open the link above - you can clearly see it being un-checked/un-ticked. However when I play the game, then respawn - it still resets the GUI.
Another confusing thing I found out was that when the GUI was clearly visible. The properties tab told otherwise - and said my GUI was Disabled when it was clearly Enabled? Take a look.
https://imgur.com/a/sSzg7fc
So I am beginning to conclude that it might just be ROBLOX's fault? I have done everything right(in setting the values, and having no error given - even with pcall) so I doubt it'd have something to do with my scripting. If you do want to see my scripts then here you go.
03 | local frame = game.Players.LocalPlayer.PlayerGui.GUIS.LoadingGUI:WaitForChild( "Background" ) |
04 | local bars = frame.Bars |
05 | local play = frame.Play |
06 | local label = frame.Label |
08 | play.MouseButton 1 Click:Connect( function () |
09 | frame:TweenPosition(UDim 2. new( 1.5 , 0 , 0 , 0 ), 'Out' , 'Elastic' , 4 ) |
10 | script.Parent.Parent.Parent.Parent.Information.Enabled = true |
13 | frame.Parent.Enabled = false |
Separation Line
3 | script.Parent.Enabled = true |
They're the main Scripts that I think are possibly causing the issue.
Let me know if you find out why this isn't working, thanks!