I have a script in serverscript service where when something spawns, this script fires. It says that the pcall success message is true, but the notification refuses to appear.
--[[-Variables-]]-- repeat wait() until game:IsLoaded() == true local Remote_Events = game:GetService("ReplicatedStorage"):WaitForChild("#$Remote_Events") local NotificationAlert = Remote_Events:WaitForChild("NotificationAlert") --[[Notifications-]]-- NotificationAlert.OnClientEvent:Connect(function(Header, Desc) if Header and Desc then local Callback = function() print("hello") end local Details = { Title = ""..Header; Description = ""..Desc; Icon = ""; Duration = 5, Callback(), } local success, errormessage = pcall(function() game:GetService("StarterGui"):SetCore("SendNotification", Details) end) if success then print(success) else print(errormessage) end end end)