Basically i'm trying to make a players walk and idle animation change when they equip a tool. Is it possible to do this with a local script and have it show to everyone else or no?
Here is how you could do this using a Server Script insert a Server Script into ServerScriptService and insert the code below into the Script
game.Players.PlayerAdded:Connect(function(player) local Character = workspace:WaitForChild(player.Name) local Animate = Character:WaitForChild('Animate') local Walk = Animate:WaitForChild('run'):WaitForChild('RunAnim') -- Walk Anim Walk.AnimationId = 0 -- replace "0" with animation Id local Idle = Animate:WaitForChild('idle'):WaitForChild('Animation1') -- Standing Idle.AnimationId = 0 -- replace "0" with animation Id local Idle2 = Animate:WaitForChild('idle'):WaitForChild('Animation2') -- Looking Around Idle2.AnimationId = 0 -- replace "0" with animation Id end)