How I resolve bad view from Server w/ BodyVelocity?
Hello! I've created my own plane system but when I use special mode. This anchors the plane and set maxForce
of BV to 0,0,0 and set maxTorque
to BG to 0,0,0
But when I stand on part this is normal from client view but others see it like i'm flying around plane
Client View: http://prntscr.com/o0mlhs
Server View: http://prntscr.com/o0mlma
How do I fix that or this another roblox bug?
Code:
01 | local Stats = script.Parent.Parent:WaitForChild( "Stats" ) |
03 | local CruiseRE = Instance.new( "RemoteEvent" ,script.Parent.Parent) |
04 | CruiseRE.Name = "CruiseRE" |
06 | CruiseRE.OnServerEvent:Connect( function (Player) |
09 | if Stats.Anchored.Value = = false then |
10 | if Stats.Cruising.Value = = false then |
11 | Stats.Cruising.Value = true |
12 | script.Parent.Anchored = true |
13 | BodyGyro.MaxTorque = Vector 3. new( 0 , 0 , 0 ) |
14 | BodyVelocity.MaxForce = Vector 3. new( 0 , 0 , 0 ) |
16 | script.Parent.Velocity = Vector 3. new( 0 , 0 , 0 ) |
17 | script.Parent.RotVelocity = Vector 3. new( 0 , 0 , 0 ) |
BV - BodyVelocity
BG - BodyGyro