I have no idea what's wrong with this script... can anyone find the problem?
game:GetService("MarketplaceService"):PromptProductPurchase(game.Workspace.player, 20509650) local devId = 20509650 --Put the dev product ID here local sword = game:GetService("ServerStorage"):FindFirstChild("Sword") --Put the path to the sword here game:GetService("MarketplaceService").ProcessReceipt = function(receiptInfo) for i,v in ipairs (game.Players:GetChildren()) do if v.userId == receiptInfo.PlayerId then --If the player matches the player in the receipt if receiptInfo.ProductId == devId then --If it's the correct developer product if pcall(function() sword:Clone().Parent = v.StarterGear sword:Clone().Parent = v.Backpack end) then return Enum.ProductPurchaseDecision.PurchaseGranted end --Tells the marketplace service that purchase went smoothly. end end end end